Infinite Dex
Beating a boss doesn’t just rank you up: it arms you. Every weapon-dropping boss yields one weapon per kill, scaled to a freshly rolled tier (Basic–God) and replacing its vanilla drop. A 1-in-25 roll makes it the boss’s themed unique: same rolled tier and a permanent on-hit curse that rides every hit (melee, ranged, magic, even summon). Uniques are upgradable gear that climbs further at the upgrade station, and also drop as incursion rewards. These are the 32 unique variants, grouped by the boss that forges them.
Queen Spider boss arsenal 3 weapons
Venom: envenoms - 15% of the hit/sec, stacking up to 3x over 3s
Web: snares the target in webbing
Frost: chills the target
Void Wizard boss arsenal 2 weapons
Shatter: shatters defences - the target takes more damage
Slow: slows the target
Runebound Chieftain boss arsenal 3 weapons
Shatter: shatters defences - the target takes more damage
Slow: slows the target
Bleed: causes deep bleeding - 12% of the hit/sec, stacking up to 3x over 3s
Swamp Guardian boss arsenal 2 weapons
Bleed: causes deep bleeding - 12% of the hit/sec, stacking up to 3x over 3s
Poison: poisons the target - 15% of the hit/sec, stacking up to 3x over 3s
Ancient Vulture boss arsenal 3 weapons
Shatter: shatters defences - the target takes more damage
Bleed: causes deep bleeding - 12% of the hit/sec, stacking up to 3x over 3s
Bleed: causes deep bleeding - 12% of the hit/sec, stacking up to 3x over 3s
Pirate Captain boss arsenal 1 weapon
Burn: sets the target ablaze - 18% of the hit/sec, stacking up to 3x over 3s
Reaper boss arsenal 4 weapons
Necrosis: rots the target with necrosis - 20% of the hit/sec, stacking up to 3x over 3s
Necrosis: rots the target with necrosis - 20% of the hit/sec, stacking up to 3x over 3s
Lifesteal: reaps a portion of the damage as health
Lifesteal: reaps a portion of the damage as health
Cryo Queen boss arsenal 4 weapons
Frost: chills the target
Frost: chills the target
Rime: sears the target with rime - 14% of the hit/sec, stacking up to 3x over 3s
Slow: slows the target
Cursed Crone boss arsenal 2 weapons
Curse: withers the target with a slowing curse
Poison: poisons the target - 15% of the hit/sec, stacking up to 3x over 3s
Pest Warden boss arsenal 4 weapons
Blight: spreads a virulent blight - 16% of the hit/sec, stacking up to 3x over 3s
Blight: spreads a virulent blight - 16% of the hit/sec, stacking up to 3x over 3s
Poison: poisons the target - 15% of the hit/sec, stacking up to 3x over 3s
Web: snares the target in webbing
Sage and Grit boss arsenal 4 weapons
Burn: sets the target ablaze - 18% of the hit/sec, stacking up to 3x over 3s
Burn: sets the target ablaze - 18% of the hit/sec, stacking up to 3x over 3s
Shatter: shatters defences - the target takes more damage
Necrosis: rots the target with necrosis - 20% of the hit/sec, stacking up to 3x over 3s