Infinite Dex
Beating a boss doesn’t just rank you up: it arms you. Every weapon-dropping boss yields one weapon per kill, scaled to a freshly rolled tier (Basic–God) and replacing its vanilla drop. A 1-in-25 roll makes it the boss’s themed unique: same rolled tier and a permanent on-hit curse that rides every hit (melee, ranged, magic, even summon). Uniques are upgradable gear that climbs further at the upgrade station, and also drop as incursion rewards. These are the 34 unique variants, grouped by the boss that forges them. Evil’s Protector forges no vanilla weapon — instead it drops the tier-rolled Taming Gun (1-in-10 the unique Soulsnare), listed first below.
Evil’s Protector boss arsenal 2 weapons
Torpor: tier-rolled drop — its tier multiplies each dart’s torpor 110%–310% (Basic–God) over the craftable gun’s 100% baseline.
Apex torpor: 1-in-10 drop. Never misses after your first hit, delivers 420%–820% dart torpor, and is the only gun that can subdue wild unique (shiny) creatures.
Queen Spider boss arsenal 3 weapons
On hit — Venom: envenoms - 15% of the hit/sec, stacking up to 3x over 3s
- Deals +100% damage to envenomed foes.
- Deals up to +100% damage to wounded foes.
Legendary: slain foes rupture in a venom burst.
On hit — Web: snares the target in webbing
- Deals +100% damage to webbed foes.
- Shots splash to nearby foes.
Legendary: kills web everything nearby.
On hit — Frost: chills the target
- Deals +100% damage to frozen foes.
- Deals +100% damage while in water.
Legendary: slain foes shatter in an icy burst.
Void Wizard boss arsenal 2 weapons
On hit — Shatter: shatters defences - the target takes more damage
- Deals +100% damage to shattered foes.
- Every 5th cast tears open a void rupture.
Legendary: deals +50% damage to bosses.
On hit — Slow: slows the target
- Deals +100% damage to slowed foes.
- Deals +100% damage to foes below 25% HP.
Legendary: kills collapse into a void implosion.
Runebound Chieftain boss arsenal 3 weapons
On hit — Shatter: shatters defences - the target takes more damage
- Deals +100% damage to shattered foes.
- Casts can cascade: 50% for 2x, 25% for 4x, 12.5% for 8x.
Legendary: every 4th cast detonates a rune fracture.
On hit — Slow: slows the target
- Deals +100% damage to slowed foes.
- Shots splash to nearby foes.
Legendary: kills slow everything nearby.
On hit — Bleed: causes deep bleeding - 12% of the hit/sec, stacking up to 3x over 3s
- Cleaves all nearby foes.
- Deals +50% damage while standing still.
Legendary: kills rally your tames into a frenzy.
Swamp Guardian boss arsenal 2 weapons
On hit — Bleed: causes deep bleeding - 12% of the hit/sec, stacking up to 3x over 3s
- Deals +100% damage while in water.
- Deals +100% damage to bleeding foes.
Legendary: 50% chance to strike twice.
On hit — Poison: poisons the target - 15% of the hit/sec, stacking up to 3x over 3s
- Deals +100% damage to poisoned foes.
- Casts splash to nearby foes.
Legendary: kills spread poison to nearby foes.
Ancient Vulture boss arsenal 3 weapons
On hit — Shatter: shatters defences - the target takes more damage
- Deals +100% damage to shattered foes.
- Slain foes are torn apart, damaging nearby foes.
Legendary: kills drive your flock into a frenzy.
On hit — Bleed: causes deep bleeding - 12% of the hit/sec, stacking up to 3x over 3s
- Fires 3 talon-arrows per shot.
- Deals +100% damage to bleeding foes.
- Shots splash to nearby foes.
Legendary: hits can cascade: 50% for 2x, 25% for 4x, 12.5% for 8x.
On hit — Bleed: causes deep bleeding - 12% of the hit/sec, stacking up to 3x over 3s
- Hits can cascade: 50% for 2x, 25% for 4x, 12.5% for 8x.
- Grows +1% damage per kill, up to +100%.
Legendary: deals +100% damage to foes at full HP.
Pirate Captain boss arsenal 3 weapons
On hit — Burn: sets the target ablaze - 18% of the hit/sec, stacking up to 3x over 3s
- Cannonballs fly past allies and the blast never harms your side.
- Shots splash to nearby foes.
Legendary: deals +100% damage to bosses.
On hit — Bleed: causes deep bleeding - 12% of the hit/sec, stacking up to 3x over 3s
- Deals +100% damage while below 25% HP.
- 35% chance to strike twice.
- Plunder: +1% damage per kill, up to +100%.
Legendary: kills restore 5% of your max HP.
On hit — Burn: sets the target ablaze - 18% of the hit/sec, stacking up to 3x over 3s
- Deals +100% damage to burning foes.
- Every 3rd wish erupts in a fire burst.
Legendary: wishes can cascade: 50% for 2x, 25% for 4x, 12.5% for 8x.
Reaper boss arsenal 4 weapons
On hit — Necrosis: rots the target with necrosis - 20% of the hit/sec, stacking up to 3x over 3s
- Deals +100% damage to rotting foes.
- Deals +100% damage to foes below 25% HP.
Legendary: slain foes erupt in a soul burst.
On hit — Necrosis: rots the target with necrosis - 20% of the hit/sec, stacking up to 3x over 3s
- Deals +100% damage to rotting foes.
- Kills release a wraith burst that damages nearby foes.
Legendary: kills spread necrosis to nearby foes.
On hit — Lifesteal: reaps a portion of the damage as health
- Deals up to +100% damage to wounded foes.
- Shots splash to nearby foes.
Legendary: kills restore 5% of your max HP.
On hit — Lifesteal: reaps a portion of the damage as health
- Deals up to +100% damage to wounded foes.
- Reaps power: +1% damage per soul reaped, up to +100%.
Legendary: slain foes erupt in a reaping burst.
Cryo Queen boss arsenal 4 weapons
On hit — Frost: chills the target
- Deals +100% damage to frozen foes.
- Every 5th cast calls a glacial burst.
Legendary: frozen foes shatter on death, damaging nearby foes.
On hit — Frost: chills the target
- Deals +100% damage to frozen foes.
- Deals +50% damage while standing still.
Legendary: kills erupt in an icy burst.
On hit — Rime: sears the target with rime - 14% of the hit/sec, stacking up to 3x over 3s
- Deals +100% damage to rime-seared foes.
- Shots splash to nearby foes.
Legendary: every 5th shot is a freezing blast.
On hit — Slow: slows the target
- Deals +100% damage to slowed foes.
- Sweeps cleave nearby foes.
Legendary: kills slow everything nearby.
Cursed Crone boss arsenal 2 weapons
On hit — Curse: withers the target with a slowing curse
- Deals +100% damage to cursed foes.
- Every 5th cast calls a hex storm.
Legendary: kills curse everything nearby.
On hit — Poison: poisons the target - 15% of the hit/sec, stacking up to 3x over 3s
- Deals +100% damage to poisoned foes.
- Deals +100% damage while below 25% HP.
Legendary: slain foes burst into thorns, damaging nearby foes.
Pest Warden boss arsenal 4 weapons
On hit — Blight: spreads a virulent blight - 16% of the hit/sec, stacking up to 3x over 3s
- Deals +100% damage to blighted foes.
- Kills spread blight to nearby foes.
Legendary: slain foes erupt in a spore burst.
On hit — Blight: spreads a virulent blight - 16% of the hit/sec, stacking up to 3x over 3s
- Deals +100% damage to blighted foes.
- Cleaves all nearby foes.
Legendary: kills erupt in a spore burst.
On hit — Poison: poisons the target - 15% of the hit/sec, stacking up to 3x over 3s
- Fires 5 venomous pellets per shot.
- Deals +100% damage to poisoned foes.
- Pellets spray nearby foes.
Legendary: every 4th blast unleashes a swarm.
On hit — Web: snares the target in webbing
- Deals +100% damage to webbed foes.
- Kills root nearby foes.
Legendary: slain foes burst, damaging nearby foes.
Sage and Grit boss arsenal 4 weapons
On hit — Burn: sets the target ablaze - 18% of the hit/sec, stacking up to 3x over 3s
- Hits can cascade: 50% for 2x, 25% for 4x, 12.5% for 8x.
- Deals +100% damage to burning foes.
Legendary: slain foes erupt in a dragonfire burst.
On hit — Burn: sets the target ablaze - 18% of the hit/sec, stacking up to 3x over 3s
- Deals +100% damage to burning foes.
- Casts splash to nearby foes.
Legendary: every 4th cast breathes a fire burst.
On hit — Shatter: shatters defences - the target takes more damage
- Looses twin arrows: light and dark.
- Deals +100% damage to shattered foes.
- Shots splash to nearby foes.
Legendary: hits can cascade: 50% for 2x, 25% for 4x, 12.5% for 8x.
On hit — Necrosis: rots the target with necrosis - 20% of the hit/sec, stacking up to 3x over 3s
- Deals +100% damage to rotting foes.
- Kills raise a bone burst that damages nearby foes.
Legendary: kills drive your minions into a frenzy.