Reference

Infinite Dex

13 sets · ~1/500 drop

Unique armor sets: one per variant group, each skinned over a vanilla set and recolored to its region. Any wild mob (hostile or tameable) that dies in a set-mapped zone has a 1 in 50 chance to drop a piece; of those, 1 in 10 is the zone’s unique piece (the rest are tier-scaled regional vanilla gear), so the effective unique-piece chance is ~1 in 500. A dropped piece is tier-scaled to the killed mob’s tier (its armor value and name prefix track tier; the buff is fixed), and its HP bonuses compound with your player rank. Each set now has four class helmets: Helm (melee), Hood (ranged), Hat (magic), Crown (summon), all over one shared chest + boots; the helmet you wear picks your class and boosts matching-class weapons. Completing the 3-piece set grants the themed bonus and immunity below. Sets (like the boss weapons) are also available as incursion rewards, and dropped pieces climb further at the upgrade station.

Verdant
NATURE · Forest
Helm · Hood · Hat · Crown Verdant Chestplate Verdant Boots immune: Poison
  • Set bonus: +30% HP, strong regen
  • Forest zone · any wild hostile · ~1/500 for the unique piece
Dawn
RADIANT · Plains
Helm · Hood · Hat · Crown Dawn Chestplate Dawn Boots
  • Set bonus: +40% HP, strong combat regen
  • Plains zone · any wild hostile · ~1/500 for the unique piece
Plague
VENOM · Swamp
Helm · Hood · Hat · Crown Plague Chestplate Plague Boots immune: Poison
  • Set bonus: +18% damage, +35% HP
  • Swamp zone · any wild hostile · ~1/500 for the unique piece
Bedrock
EARTH · Desert
Helm · Hood · Hat · Crown Bedrock Chestplate Bedrock Boots
  • Set bonus: +40 armor, +60% HP, knockback resist
  • Desert zone · any wild hostile · ~1/500 for the unique piece
Permafrost
FROST · Snow
Helm · Hood · Hat · Crown Permafrost Chestplate Permafrost Boots
  • Set bonus: Snow set: immune to frost, +35 armor, +45% HP.
  • Snow zone · any wild hostile · ~1/500 for the unique piece
Eldritch
ARCANE · Void
Helm · Hood · Hat · Crown Eldritch Chestplate Eldritch Boots
  • Set bonus: Void set: +30% magic damage, +150 max mana, faster mana regen.
  • Void zone · any wild hostile · ~1/500 for the unique piece
Ember
FIRE · Forest Deep
Helm · Hood · Hat · Crown Ember Chestplate Ember Boots immune: Fire & lava
  • Set bonus: +30% damage, +50% HP
  • Forest Deep zone · any wild hostile · ~1/500 for the unique piece
Fortune
LUCKY · Pirate
Helm · Hood · Hat · Crown Fortune Chestplate Fortune Boots
  • Set bonus: +50% HP, +20% crit, +20% speed, water-walk
  • Pirate zone · any wild hostile · ~1/500 for the unique piece
Warlord
BERSERKER · Desert Deep
Helm · Hood · Hat · Crown Warlord Chestplate Warlord Boots
  • Set bonus: Desert deep set: +40% damage, +25% attack speed, +15% crit.
  • Desert Deep zone · any wild hostile · ~1/500 for the unique piece
Tempest
STORM · Plains Deep
Helm · Hood · Hat · Crown Tempest Chestplate Tempest Boots
  • Set bonus: Plains deep set: walk through walls, huge speed, water walking, +50% HP.
  • Plains Deep zone · any wild hostile · ~1/500 for the unique piece
Bulwark
GUARDIAN · Snow Deep
Helm · Hood · Hat · Crown Bulwark Chestplate Bulwark Boots immune: Frost
  • Set bonus: +80 armor, +100% HP, near-immovable
  • Snow Deep zone · any wild hostile · ~1/500 for the unique piece
Eclipse
SHADOW · Swamp Deep
Helm · Hood · Hat · Crown Eclipse Chestplate Eclipse Boots immune: Poison
  • Set bonus: +30% damage, +20% crit, +20% speed
  • Swamp Deep zone · any wild hostile · ~1/500 for the unique piece
Celestial
COSMIC · Temple
Helm · Hood · Hat · Crown Celestial Chestplate Celestial Boots immune: Fire & lava
  • Set bonus: 3x3 mining, +200% mining speed, +5 tool tier, infinite stamina, extended map reveal, +40% HP, +20% speed
  • Temple zone · any wild hostile · ~1/500 for the unique piece